Michael Stevenson

animator, game developer, and maker of things

Snail Break

July 2011

Snail Break is the inaugural game of The Box Fort, a collective of artists and programmers that I founded. Our main goal for this project was to learn to work as a team – we each discovered our personal niche within the group in addition to contributing to the overall design of the game. While Snail Break was by no means a commercial success, it was quite successful in bringing the team together.

I handled all of the programming, while art and design were provided by Eric Kramp and Andrew Coggeshall.