Michael Stevenson

animator, game developer, and maker of things

Gravity Ghost

June 2012

Gravity Ghost is an exploratory platformer in which you control a girl flying through space, helping the inhabitants of strange and wonderful worlds. I’m working with designer Erin Robinson to help her realize her vision for the game. I’ve been developing new game mechanics, reworking existing prototype code, and constructing Unity editor tools to help Erin work more quickly.